A R T S N O D E · 藝 術 節 點
A R T S N O D E · PATHA PRADIPA GAME STUDIO
Our Story
01
Guangzhou Node Information Technology Co., Ltd.

Guangzhou Node Information Technology Co., Ltd., founded in March 2016 and originating from the Patha Pradipa Game Studio, is a high-tech company focused on XR technology research and development. It is among the earliest developers in China to explore and apply XR content. The company’s products and services span multiple sectors (all involving VR/AR/MR), including gaming, education, healthcare, interior design, exhibition spaces, and panoramic experiences. It also provides professional virtual simulation training solutions. Since its inception, the company has positioned itself as an innovative provider of comprehensive XR services. The Chinese name “Nidu” is derived from the phonetic transliteration of the English word “node,” symbolizing both connectivity and the company’s philosophy of “advancing against the current with a spirit of innovation.” Node has continuously attracted top-tier technical talent, with 80% of its team members graduating from leading universities worldwide, including professionals from Google and NetEase. After years of development, the company has established a mature and robust VR development system with proven technical expertise.

02
Patha Pradipa Game Studio

Patha Pradipa Game Studio, founded in early 2015, is an independent game studio under Node. The team was formed during their university years and later integrated into the company upon its establishment, focusing on the development and operation of VR/AR/MR games. Its titles have been released globally on Steam, Sony PS5, and Meta Quest, with a single title surpassing 100,000 sales on China’s Pico platform. Gameplay videos for Quest titles have accumulated over one million views on YouTube. We firmly believe that games are the ultimate medium for cultural expression. Patha Pradipa takes traditional Chinese aesthetics as its core inspiration, blending profound artistic concepts into modern VR design. Beyond visual recreation, it strives to create immersive, interactive experiences that embody a distinctive Eastern spirit and emotional resonance, bringing ancient civilizations to life in the digital age. The name “Patha Pradipa” originates from the Sanskrit “Patha Pradipa,” derived from Bodhipathapradipa, meaning “a lamp that illuminates the path.” It symbolizes guiding the way forward in changing times. As Patha Pradipa, we aspire to lead the way, driven by curiosity, exploration, and the courage to transform reality.

03
Team Achievements
  • · Guangdong Science and Technology Progress Award (2nd Class)
  • · Baidu VR Awards — Best Visual Award
  • · Manniu VR Game Development Competition — 3rd Prize
  • · ChinaVR Joy — Best Calligraphy Immersion Award
  • · Songshan Lake VR/AR Innovation Conference — Outstanding Content Creation
  • · 2020 Qualcomm XR Innovative Application Challenge — Silver Award
  • · 2022 Qualcomm XR Innovative Application Challenge — Silver Award
  • · 2023 Qualcomm XR PICO Quality Game Award — Silver
  • · Huawei VR Development Contest (2nd Edition) — 3rd Prize
  • · IVRTVC VR Technology & Application Innovation Contest — 3rd Prize
  • · "Golden V" Award (5th Edition) — Outstanding VR Game of the Year
  • · "Golden Gyroscope" Award (8th Edition) — Innovative VR Game of the Year
  • · Huawei VR Development Contest (3rd Edition) — Popular Digital Avatar Award
  • · Digital Maritime Silk Road · Metaverse Industry Rankings — Best Digital Human
  • · Member — Guangdong VR Industry Technology Innovation Alliance
  • · "Youth Innovation 100" Enterprise — Guangdong Provincial Youth League
  • · Huawei Game Center 10th Anniversary Partner
awards
FOUNDING TEAM
Founding Team
Pengfei Li
P
Founder & Creative Director
Pengfei Li

· PhD in Design, Incheon National University, South Korea · MA in Digital Art, Peking University · Associate Professor & Master’s Supervisor, Jinan University · Visiting Scholar, Gnomon School of Visual Effects (Hollywood) · External Evaluation Expert, Academic Degree Center of China’s Ministry of Education · Programme Evaluator, Guangzhou Government Animation Support Programme · Chair of the Animation Programme Advisory Committee, Guangdong Arts & Foreign Languages Vocational College · Adjunct Professor, Guangzhou College of Commerce · Visiting Professor, Guangdong Baiyun University; External Supervisor, Quanzhou Normal University Working in game animation since 2000; Autodesk MAYA International Certified Expert.

Zelong Fang
Z
Founder & CEO
Zelong Fang

· MSc Finance & BA Management, Jinan University · Outstanding Graduate, Cambridge University Business Visiting Programme 2016–2017 · EMBA, Peking University Advanced Management Programme · Peking University Entrepreneurship Bootcamp, 9th Cohort · Selected for Guangdong Youth League "Youth Innovation 100" Talent Programme Active in VR since 2015, leading the team in developing dozens of VR products across multiple categories, earning numerous industry awards.

Shunchao Wang
S
CTO
Shunchao Wang

Former Senior Software Engineer at Lucent Bell Labs, Microsoft XBox and Google; MSc in Software Engineering, Peking University; Wexner Fellow, Ohio State University; in IT since 2005, game development since 2010.

GAME STUDIO TEAM
Game Studio Team
Juntao Wu
J
Producer & Lead Game Designer & Audio Director
Juntao Wu

Independent game developer with years of game design experience BSc, Macau University of Science and Technology Major: Software Development / Human-Computer Interaction / Audio Design Years of VR game R&D; travelled to over 40 countries Native Cantonese & Mandarin; English & Japanese B2; Portuguese A2 · Silver Award, Qualcomm XR Developer Challenge 2020, 2022 & 2023 · Golden V Award – Best VR Game of the Year · 8th Golden Gyro Award – Annual Innovative VR Game

Haotian Lin
H
Art Director
Haotian Lin

Former Creative Director / Designer / Animator at Yimu Art Studio, Chaozhou BA in Animation & New Media, School of Arts, Jinan University · 21st Beijing Film Academy Animation Award: Best Creative Nomination / Best Work Award · 22nd Beijing Film Academy Animation Award: Experimental Innovation Nomination · GCIA Greater Bay Area Film & Animation Creative Project: Outstanding Creative Award · 7th Pumpkin Fantasy Film Festival: Non-competitive Screening

Weiwen Lao
W
Associate Technical Director & Lead Engineer
Weiwen Lao

In VR game development since 2015 Founding member of the Game Studio Associate Technical Director, Guangzhou Node Information Technology Co., Ltd. BSc in Software Engineering, South China Agricultural University · Silver Award, Qualcomm XR Developer Challenge 2020, 2022 & 2023 · Grand Prize, "Win in Innovation" Entrepreneurship Competition · 8th Golden Gyro Award – Annual Innovative VR Game · 3rd Prize, Huawei VR Developer Application Competition

Zhongpo Zhu
Z
Spatial Computing Lead & Lead Engineer
Zhongpo Zhu

In VR game development since 2015 Founding member of the Game Studio Spatial Computing Lead, Guangzhou Node Information Technology Co., Ltd. BSc in Network Engineering, Jinan University · Silver Award, Qualcomm XR Developer Challenge 2020, 2022 & 2023 · Grand Prize, "Win in Innovation" Entrepreneurship Competition · China VR Joy Annual VR Calligraphy Education Immersion Award · Baidu VR Award – Best Visuals, Annual VR Game

Hang Wang
H
Publishing & Marketing Lead
Hang Wang

Years of experience in product publishing and market operations; former Senior Operations Specialist at Xiaomi Technology Foundation Studies at Sydney Institute of Business (Pre-University) BEng, Macquarie University, Australia · Deep understanding of domestic and international gaming communities · Extensive social media management experience; overseas-based game community strategy · Successfully launched titles with Steam, Sony and other publishers · Specialises in community operations planning and influencer & community operations · Led teams at major game expos including ChinaJoy Shanghai and CICF Guangzhou

Fa Qi
F
Cultural Research Consultant
Fa Qi

Scholar of Pre-Qin Chinese History MA, Northeast Normal University Studied ancient Chinese history with a focus on the Pre-Qin period at Northeast Normal University in the 1990s · Worked at the Nanyue King Museum, Guangzhou at the turn of the century, engaged in historical and documentary research · Independently collaborated with organisations at home and abroad on project design, supporting creative transformation of digital cultural spaces and cross-civilisation exchange

Partnerships
Corporate · Educational · Medical · Public Institutions, etc.